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How much does it cost to make an app?

Real prices from someone who builds and publishes apps alone, including what the stores charge and the four things that actually move the number.

By Valentina Koniukhova · 7 min read · Updated 18 September 2026

Every page that answers this question is written by an agency, and every one of them says the same thing: thirty thousand to a hundred and fifty thousand dollars, contact us for a quote. That range is not wrong, it is just answering a different question from the one you asked.

Here is the version from someone who builds and publishes apps alone, with the numbers I actually charge.

The short answer

What you are buyingPriceTime
You build it yourself with no-code or AI tools$0–500weeks of your own time
Finishing a half-built app and publishing itfrom $4,5003–4 weeks
A first version built from scratch and publishedfrom $6,0004–6 weeks
Ongoing work after launchfrom $90/houras needed
An agency doing the same first version$30,000+3–6 months

The gap between the middle rows and the last one is not quality. It is headcount. An agency number pays a project manager, a designer, two developers, a tester, and the margin on all five. For a first version most of that is structure you are paying for and not using.

What the stores charge, separately

These are not developer fees and they should always be in your name, not your developer's.

What actually moves the price

Not the number of screens. People assume screens, and screens are the cheap part. These are the four things that genuinely change the number.

How many kinds of user there are

One kind of user is one app. A customer plus a staff member plus an administrator is three sets of screens, three sets of permissions, and a web dashboard you had not budgeted for. This is the single most common reason a quote doubles.

Whether money changes hands inside it

Subscriptions and in-app purchases add real work: restoring purchases on a new phone, handling refunds, keeping access in step with payment. Selling a physical product or a real-world service is easier and avoids the store commission.

Whether it has to work without signal

An app that needs the internet is straightforward. An app that has to keep working in a basement, on a building site or on a plane, then reconcile everything later, is a different discipline. I built one of those for industrial inspections and the hard part was never the screens.

Whether anything happens live

Chat, live tracking, anything where two people see the same thing change at the same moment. It is doable and it is never cheap.

A useful sanity check: if a quote for a first version comes in under about $2,000, someone is either misunderstanding the scope or planning to hand you something that cannot go through store review. If it comes in over $30,000, ask precisely how many people are being paid out of it.

Costs people forget

How I price it

Fixed, agreed in writing before anything starts, half at the beginning and half when the app goes to the stores. If it takes longer than I estimated, that is my problem rather than your invoice. If you change what you want halfway, we agree a new number first.

The reason I can quote a fixed price at all is that the thirty-minute call is spent on exactly the four questions above. Ranges exist because of those. Once they are answered, the number stops being a range.

Want the version that applies to your idea?

A free thirty-minute call, and you leave with a written plan: what to build first, what it costs, how long it takes. Yours to keep whether you hire me or not.

Book a free 30-minute call